In Computing, pupils learn about coding, presenting information, using software to support calculation and sort data. E-safety is embedded across the curriculum and is an important learning area in Computing sessions and beyond.
The curriculum is based on the NCCE computing units where pupils learn to code, become animators, interpret and present information. There are 'un-plugged' lessons as well as computing lessons using online tools such as Google Classroom, Scratch, Logo, Purple Mash 2Animate, Google Draw and Google Sheets along with concrete use of resources such as BeeBots.
In the Spring term, the school takes part in Safer Internet Day which is celebrated across the country each February.
Computing Learning Overview:
|Autumn Term||Spring Term||Summer Term|
Computer and Networks: Technology Around Us
Creating Media: Digital Painting
Creating Media: Digital Writing
Data and Information: Grouping Data
Programming A: Moving a Robot
Programming B: Introduction to animation
Computer and Networks: IT Around Us
Creating Media: Digital Photography
Creating Media: Making Music
Data and Information: Pictograms
Programming A: Robot Algorithms
Programming B: Introduction to quizzes
Computer and Networks: Connecting computers
Creating Media: Animation
Creating Media: Desktop Publishing
Data and Information: Branching Databases
Programming A: Sequence in Music
Programming B: Events and Actions
Computer and Networks: Connecting computers (Covid catch up)
Creating Media: Photo editing
Data and Information: Data Logging
Creating Media: Audio editing
Programming A: Repetition in shapes
Programming B: Repetition in Games
Computer and Networks: Sharing Information
Creating Media: Vector Drawing
Creating Media: Video editing
Data and Information: Flat-file Databases
Programming A: Selection in physical computing
Programming B: Selection in Quizzes
Computer and Networks: Communication
Creating Media: 3D modelling
Creating Media: Web page creationg
Data and Information: Spreadsheets
Programming A: Variables in Games
Programming B: Sensing
Year 4 and Year 5 are taking part in DfE action research to investigate the gender balance towards computing. As part of this, Year 5 have additional computing lessons looking at attitudes towards computing. Live sessions with a female computing role model will take place as part of this.
As part of our British Science Week focus, Reception class, Year 2 and Year 5 had the opportunity to use and develop their coding skills when we were visited by Computer Xplorers.
Reception class worked with the Edison Robots to input commands to make the robots move. They had great fun having a race with their robots as a finale to their workshop!
Year 2 completed a workshop called ‘Awesome Engineers’. They learned about what engineers do and how a set of instructions, or an algorithm, can program the robot to complete actions.
As Year five's science focus for this term was Earth and Space, they spent an afternoon building Milo the Science Rover and programming their Rovers using a block based programming language. They further developed their Milo model by adding a motion detection sensor.